

I am an experience designer and storyteller based out of San Diego, California.
Since I was a kid, I've always been passionate about creating worlds and telling stories. In the second grade, I was teaching my classmates how to build theme park rides out of paper mache. In fourth, I learned to build a website and create animated shorts for a movie my friends and I were hoping to film. I built my first board game at age 12 and wrote my first book at 14.
My analytical mindset (from my father, an accountant) and creative leanings (my mother, a lifelong teacher) have taken me in various directions. I've built my career in market research for Edelman, developing insightful and highly visual ways to communicate data-driven findings for household names such as Xbox, Pepsi, LEGO, and Delta Air Lines. I've also freelanced as an escape room designer, aiding a local business in delivering enjoyable experiences fueled by game design principles and player feedback.
I feel most inspired when working on projects that speak to both the left side of my brain and my right. And, bonus points when that work is directly impacting and improving how real people engage with everyday products and experiences.

Years of Experience
Client Research Reports Delivered
Websites & Apps Created
Live Escape Rooms Designed

Theme Park Guru

Escape Room Fanatic

Amateur Photographer

Boda Borg Quest Master

Avid Wall Decorator

Sneakerhead

Game Coordinator
Manage a library of 65+ interactive challenge rooms, facilitating new game development and game balancing updates.

Experience Designer
Transform data and insights into PowerPoint decks and visualizations to help Fortune 500 clients tackle business challenges.

Design Apprentice
Overhauled three escape room experiences into brand-new games, fueling an 8% annual increase in company bookings.

Product Design Intern
Updated company EHR platform and SaaS services in line with user needs (behavioral health organizations).

Google UX Design Certification
Created three responsive web/mobile applications from concept through prototyping, conducting user research, building wireframes and mockups via Figma, and running six usability tests per project.
Business (B.A.) Statistics (B.A.)
Summa Cum Laude (4.0 GPA)
Three-Year Varsity Track & Field Athlete, Provost's Circle Honoree
Member of Phi Beta Kappa and Beta Gamma Sigma Honor Societies

Kennett HS (NH) Graduate
Graduated Valedictorian
Sr. Year Track & Field Team Captain
Awarded Bausch & Lomb Scholarship for Excellence in the Sciences
Experiential / Game Design
Prototyping & Playtesting
UX Design & Usability
Graphic Design
Data Analysis & Research
Project Management



